RPG books: Difference between revisions
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{{ | [[File:World of Warcraft RPG cover.jpg|300px|thumb|right|The cover for ''World of Warcraft: The Roleplaying Game''.]] | ||
The ''Warcraft'' roleplaying games were published by [[White Wolf Publishing]] through its imprints [[Sword & Sorcery]] and [[Arthaus]]. It was initially based off ''Dungeons & Dragons'' 3<sup>rd</sup> edition, but it was quickly adapted to 3.5. Blizzard specifically stated that the books are valuable to know the setting: | |||
<blockquote>Want to know more about the lore of World of Warcraft? The game doesn't require any additional reading to play. However, you might enjoy gaining a more detailed knowledge of Warcraft lore. […] Warcraft Role-Playing Games provide a wealth of information about Warcraft lore.<ref>"[https://web.archive.org/web/20060315204225/http://www.worldofwarcraft.com/info/story/index.html History of Warcraft]" (March 2006)</ref></blockquote> | |||
Blizzard employees, such as [[wow:Chris Metzen|Chris Metzen]] and [[wow:Bob Fitch|Bob Fitch]], were deeply involved in the making of these books.<ref>Every book lists the involvement of Blizzard employees in the credits. {{sl}} specifically states on its backcover: "Designed with extensive input from the creative minds behind the Warcraft computer games".</ref> The writing of these books was difficult, however, because MMO updates could invalidate portions of the text: | |||
<blockquote>One problem is that, at best, we write a book about 8 months before it hits shelves. Thanks to the fluid nature of video game development, that means that what we wrote down as accurate 8 months ago may no longer be appropriate.<ref>"[https://web.archive.org/web/20150501081426/https://www.blizzplanet.com/blog/comments/world_of_warcraft_rpg_dark_factions___luke_johnson_qa World of Warcraft RPG: Dark Factions - Luke Johnson Q&A]" (January 2008)</ref></blockquote> | |||
Production ended after the expiration of the licensing deal: | |||
<blockquote>The Rights reversed back to Blizzard. We were only under licensing agreement to do x amount of books. You'll have to talk to Blizzard about future WoW RPG releases:)<ref>"[https://web.archive.org/web/20141007204350/https://worldofwarcraft.judgehype.com/news/warcraft-rpg-et-wow-rpg-rien-de-neuf-a-l-horizon-117056/ Warcraft RPG et WoW RPG : Rien de neuf à l'horizon]" (March 2009), translated</ref></blockquote> | |||
==Books== | ==Books== | ||
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==PDF Materials== | ==PDF Materials== | ||
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Revision as of 1:04 PM, September 11, 2026

The Warcraft roleplaying games were published by White Wolf Publishing through its imprints Sword & Sorcery and Arthaus. It was initially based off Dungeons & Dragons 3rd edition, but it was quickly adapted to 3.5. Blizzard specifically stated that the books are valuable to know the setting:
Want to know more about the lore of World of Warcraft? The game doesn't require any additional reading to play. However, you might enjoy gaining a more detailed knowledge of Warcraft lore. […] Warcraft Role-Playing Games provide a wealth of information about Warcraft lore.[1]
Blizzard employees, such as Chris Metzen and Bob Fitch, were deeply involved in the making of these books.[2] The writing of these books was difficult, however, because MMO updates could invalidate portions of the text:
One problem is that, at best, we write a book about 8 months before it hits shelves. Thanks to the fluid nature of video game development, that means that what we wrote down as accurate 8 months ago may no longer be appropriate.[3]
Production ended after the expiration of the licensing deal:
The Rights reversed back to Blizzard. We were only under licensing agreement to do x amount of books. You'll have to talk to Blizzard about future WoW RPG releases:)[4]
Books
| Title | Date | SKU | ISBN | File |
|---|---|---|---|---|
| Warcraft: The Roleplaying Game | July 28, 2003 | 17200 | 1-58846-071-1 | File |
| Manual of Monsters | October 2, 2003 | 17201 | 1-58846-070-3 | File |
| Alliance & Horde Compendium | December 15, 2003 | 17202 | 1-58846-063-0 | File |
| Magic & Mayhem | June 7, 2004 | 17203 | 1-58846-954-9 | File |
| Lands of Conflict | September 20, 2004 | 17204 | 1-58846-960-3 | File |
| Shadows & Light | November 29, 2004 | 17205 | 1-58846-973-5 | File |
| World of Warcraft: The Roleplaying Game | June 27, 2005 | 17210 | 1-58846-781-3 | File |
| More Magic and Mayhem | November 14, 2005 | 17211 | 1-58846-945-X | File |
| Lands of Mystery | April 3, 2006 | 17206 | 1-58846-784-8 | File |
| Horde Player's Guide | June 1, 2006 | 17208 | 1-58846-772-4 | File |
| Alliance Player's Guide | June 28, 2006 | 17207 | 1-58846-773-2 | File |
| Monster Guide | February 7, 2007 | 17212 | 1-58846-936-0 | File |
| Dark Factions | May 14, 2008 | 17213 | 1-58846-446-6 | File |
PDF Materials
| Title | Date | File |
|---|---|---|
| Warcraft: The Roleplaying Game character sheet | — | File |
| World of Warcraft: The Roleplaying Game character sheet | December 2005 | File |
| World of Warcraft RPG conversion document | — | File |
| Bones of Ironforge | July 2006 | File |
| 1e Scourge racial class | — | File |
| 1e balloonist class | — | File |
| 1e spellbreaker class | — | File |
| 1e spellsniper class | — | File |
| 1e unofficial errata | — | File |
| 2e spellbreaker class | — | File |
| 2e blood elf race | — | File |
| 2e steamthrone | — | File |
| 2e unofficial tech primer | — | File |
| Monster Guide Web Supplement | March 2007 | File |
| Lands of Mystery Extra Web Bonuses | — | File |
| Lands of Mystery Extra: Blue Dragonspawn Stats | 2006 | File |
| Even More Magic and Mayhem | August 1, 2010 | File |
Endnotes
- ↑ "History of Warcraft" (March 2006)
- ↑ Every book lists the involvement of Blizzard employees in the credits. Shadows & Light (2004) specifically states on its backcover: "Designed with extensive input from the creative minds behind the Warcraft computer games".
- ↑ "World of Warcraft RPG: Dark Factions - Luke Johnson Q&A" (January 2008)
- ↑ "Warcraft RPG et WoW RPG : Rien de neuf à l'horizon" (March 2009), translated