RPG books: Difference between revisions

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[[File:World of Warcraft RPG cover.jpg|300px|thumb|right|The cover for ''World of Warcraft: The Roleplaying Game''.]]
 
The ''Warcraft'' roleplaying games were published by [[White Wolf Publishing]] through its imprints [[Sword & Sorcery]] and [[Arthaus]]. It was initially based off ''Dungeons & Dragons'' 3<sup>rd</sup> edition, but it was quickly adapted to 3.5. Blizzard specifically stated that the books are valuable to know the setting:
<blockquote>Want to know more about the lore of World of Warcraft? The game doesn't require any additional reading to play. However, you might enjoy gaining a more detailed knowledge of Warcraft lore. […] Warcraft Role-Playing Games provide a wealth of information about Warcraft lore.<ref>"[https://web.archive.org/web/20060315204225/http://www.worldofwarcraft.com/info/story/index.html History of Warcraft]" (March 2006)</ref></blockquote>
 
Blizzard employees, such as [[wow:Chris Metzen|Chris Metzen]] and [[wow:Bob Fitch|Bob Fitch]], were deeply involved in the making of these books.<ref>Every book lists the involvement of Blizzard employees in the credits. {{sl}} specifically states on its backcover: "Designed with extensive input from the creative minds behind the Warcraft computer games".</ref> The writing of these books was difficult, however, because MMO updates could invalidate portions of the text:
<blockquote>One problem is that, at best, we write a book about 8 months before it hits shelves. Thanks to the fluid nature of video game development, that means that what we wrote down as accurate 8 months ago may no longer be appropriate.<ref>"[https://web.archive.org/web/20150501081426/https://www.blizzplanet.com/blog/comments/world_of_warcraft_rpg_dark_factions___luke_johnson_qa World of Warcraft RPG: Dark Factions - Luke Johnson Q&A]" (January 2008)</ref></blockquote>
 
Production ended after the expiration of the licensing deal:
<blockquote>The Rights reversed back to Blizzard. We were only under licensing agreement to do x amount of books. You'll have to talk to Blizzard about future WoW RPG releases:)<ref>"[https://web.archive.org/web/20141007204350/https://worldofwarcraft.judgehype.com/news/warcraft-rpg-et-wow-rpg-rien-de-neuf-a-l-horizon-117056/ Warcraft RPG et WoW RPG : Rien de neuf à l'horizon]" (March 2009), translated</ref></blockquote>


==Books==
==Books==
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==PDF Materials==
==PDF Materials==
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Revision as of 1:04 PM, September 11, 2026

The cover for World of Warcraft: The Roleplaying Game.

The Warcraft roleplaying games were published by White Wolf Publishing through its imprints Sword & Sorcery and Arthaus. It was initially based off Dungeons & Dragons 3rd edition, but it was quickly adapted to 3.5. Blizzard specifically stated that the books are valuable to know the setting:

Want to know more about the lore of World of Warcraft? The game doesn't require any additional reading to play. However, you might enjoy gaining a more detailed knowledge of Warcraft lore. […] Warcraft Role-Playing Games provide a wealth of information about Warcraft lore.[1]

Blizzard employees, such as Chris Metzen and Bob Fitch, were deeply involved in the making of these books.[2] The writing of these books was difficult, however, because MMO updates could invalidate portions of the text:

One problem is that, at best, we write a book about 8 months before it hits shelves. Thanks to the fluid nature of video game development, that means that what we wrote down as accurate 8 months ago may no longer be appropriate.[3]

Production ended after the expiration of the licensing deal:

The Rights reversed back to Blizzard. We were only under licensing agreement to do x amount of books. You'll have to talk to Blizzard about future WoW RPG releases:)[4]

Books

Title Date SKU ISBN File
Warcraft: The Roleplaying Game July 28, 2003 17200 1-58846-071-1 File
Manual of Monsters October 2, 2003 17201 1-58846-070-3 File
Alliance & Horde Compendium December 15, 2003 17202 1-58846-063-0 File
Magic & Mayhem June 7, 2004 17203 1-58846-954-9 File
Lands of Conflict September 20, 2004 17204 1-58846-960-3 File
Shadows & Light November 29, 2004 17205 1-58846-973-5 File
World of Warcraft: The Roleplaying Game June 27, 2005 17210 1-58846-781-3 File
More Magic and Mayhem November 14, 2005 17211 1-58846-945-X File
Lands of Mystery April 3, 2006 17206 1-58846-784-8 File
Horde Player's Guide June 1, 2006 17208 1-58846-772-4 File
Alliance Player's Guide June 28, 2006 17207 1-58846-773-2 File
Monster Guide February 7, 2007 17212 1-58846-936-0 File
Dark Factions May 14, 2008 17213 1-58846-446-6 File

PDF Materials

This section is a stub. It has incomplete information and will hopefully be done in the near future.
Title Date File
Warcraft: The Roleplaying Game character sheet — File
World of Warcraft: The Roleplaying Game character sheet December 2005 File
World of Warcraft RPG conversion document — File
Bones of Ironforge July 2006 File
1e Scourge racial class — File
1e balloonist class — File
1e spellbreaker class — File
1e spellsniper class — File
1e unofficial errata — File
2e spellbreaker class — File
2e blood elf race — File
2e steamthrone — File
2e unofficial tech primer — File
Monster Guide Web Supplement March 2007 File
Lands of Mystery Extra Web Bonuses — File
Lands of Mystery Extra: Blue Dragonspawn Stats 2006 File
Even More Magic and Mayhem August 1, 2010 File

Endnotes

  1. ↑ "History of Warcraft" (March 2006)
  2. ↑ Every book lists the involvement of Blizzard employees in the credits. Shadows & Light (2004) specifically states on its backcover: "Designed with extensive input from the creative minds behind the Warcraft computer games".
  3. ↑ "World of Warcraft RPG: Dark Factions - Luke Johnson Q&A" (January 2008)
  4. ↑ "Warcraft RPG et WoW RPG : Rien de neuf à l'horizon" (March 2009), translated